Facão de carrasco

icon-wp_physicalAttack.png
131 physical_defense-shield-icon.jpg 50
icon-magicbonus.png
-
magic_defense-shield-icon.jpg
35
icon-firebonus.png
-
fire_defense-shield-icon.jpg
30
icon-lightningbonus.png
- lightning_defense-shield-icon.jpg 30
icon-darkbonus.png
-
icon_weight.png
35
critical.png
100 icon-wp_stability.png 40
icon_weight.png 9.0
icon-durabilitiy.png
85
Atributos necessários & Bônus
icon-strength_22.png
icon-dexterity_22.png
icon-intelligence_22.png
icon-faith_22.png
C E - -
19 13 0 0
weapon_type-icon.jpg Espada grande damage_type-icon.jpg Golpe
skill-icon.jpg Pisada icon_fp_cost.png 12

Facão de carrasco é uma arma em Dark Souls 3.



Espada grande de um carrasco corrompido, usada em decapitações.

Esta espada retém uma memória interna do dever do seu carrasco e absorve PF de cada inimigo caído.

Habilidade: pisar
Use o peso para fazer uma investida em uma postura baixa e equilíbrio aumentado, e faça, na sequência, um ataque forte para realizar um corte giratório.



Notas e Dicas:

  • Can be Buffed, but not Infused.
  • Reinforced with Titanite.
  • Deals Strike damage unlike most other Greatswords.
  • Leeches 6 FP (as of patch 1.11) from enemies killed regardless if the wielder gets the kill.
  • Based on an actual swords used by Executioners in the Middle Ages of Europe.
  • Used by Slave Knight Gael (NPC) when summoned.
  • Gael's Greatsword is, in fact, Executioner's Greatsword, but heavily damaged after excessive use.

 

 

 Softcaps & Scaling:

  • 2-Handed Stats
    • 19/13 = 396 AR = Base Stats & Dex Softcap
    • 19/40 = 440 AR
    • 28/13 = 454 AR = Str Softcap
    • 40/13 = 474 AR
    • 28/40 = 498 AR
    • 66/13 = 509 AR = Str Hardcap
    • 40/40 = 518 AR
    • 66/40 = 553 AR
  • After Softcaps gets less than 2 AR per level
  • 2-Handed Quality Weapon
    • Scales well with both stats
    • Scales better with Strength
    • Gets about 1.6 AR per level from 13-40 Dex

 

 

 Buffing:

  • No stat investment:
    • Gold Pine Bundle
      • 11 Seconds
      • 120 Lightning AR
    • Charcoal Pine Bundle
      • 11s
      • 110 Fire AR
    • Human Pine Resin
      • 60s
      • 95 Dark AR
    • Gold Pine Resin
      • 60s
      • 95 Lightning AR
  • Spells:
    • 60 Faith Darkmoon Blade
      • 60s
      • 235 Magic AR
    • 60 Int Crystal Magic Weapon
      • 60s
      • 226 Magic AR
    • 40/40 Carthus Flame Arc
      • 90s
      • 188 Fire AR
    • 15 Faith Blessed Weapon
      • 45s
      • +7.5% Physical AR
        • 40/40 = +39 Phys AR
        • 66/13 = +38 Phys AR

 

 

Onde Encontrar




Moveset e Vídeos:

(If your name is not on THIS list, please do not post videos here. If you wish to post videos, please click the link and apply in the thread)

 

 

Tabela de Evolução

  Attack ValuesBonus Parameter Bonus Auxiliary Effects Damage Reduction (%)
Name
icon-wp_physicalAttack.png
icon-magicbonus.png
icon-firebonus.png
icon-lightningbonus.png
icon-darkbonus.png
Strength Bonus
Dexterity Bonus
Intelligence Bonus
Faith Bonus
icon-wp_poisonbld.png
frost.png
icon-wp_bleed.png
icon-wp_physicaldef.png
icon-wp_magicdef.png
icon-wp_firedef.png
icon-wp_lightningdef.png
icon-wp_darkdef.png
Regular 131 - - - - C E - - - - - 50 35 30 30 35
+1 144 - - - - C D - - - - - 50 35 30 30 35
+2 157 - - - - C D - - - - - 50 35 30 30 35
+3 170 - - - - C D - - - - - 50 35 30 30 35
+4 183 - - - - C D - - - - - 50 35 30 30 35
+5 196 - - - - C D - - - - - 50 35 30 30 35
 +6  209 - - - - C D - - - - - 50 35 30 30 35
 +7 222 - - - - C D - - - - - 50 35 30 30 35
 +8 235 - - - - C D - - - - - 50 35 30 30 35
 +9 248 - - - - B D - - - - - 50 35 30 30 35
 +10 262 - - - - B D - - - - - 50 35 30 30 35

 


Table Key

 

Requirement Parameter Bonus Attack Values Damage Reduction % Auxiliary Effects Others
icon-strength_22.png Strength
icon-strength_22.png Strength
icon-wp_physicalAttack.png Physical  Physical icon-wp_bleed.png Bleeding  Durability
icon-dexterity_22.png Dexterity
icon-dexterity_22.png Dexterity
icon-magicbonus.png Magic  Magic icon-wp_poisonbld.png Poison

 Weight

icon-intelligence_22.png Intelligence
icon-intelligence_22.png Intelligence
icon-firebonus.png Fire  Fire Frost Frost  
icon-faith_22.png Faith
icon-faith_22.png Faith
icon-lightningbonus.png Lightning  Lightning  Curse  
    icon-darkbonus.png Dark  Dark    
    Critical Critical
 Stability
   
    Spell Buff Spell Buff
     
     Range      

Parameter Bonus: Strength, Dexterity,Magic, Fire, Lightning and Dark bonuses - The scaling multiplier applied to the [Attack: stat]. Scaling quality is from highest to lowest as follows: S/A/B/C/D/E.The higher the player's [Str, Dex, Mag, Fire, Light] stat, the higher the [Attack Bonus: Stat] is (found on the player status screen). The higher the scaling letter, the higher the percent multiplier applied to the [Attack: Stat].This resulting bonus damage is added to the base physical damage of the weapon and is shown in the equipment screen in blue numbers as a "+ X". 
Durability: The weapon's HP, when the durability hits 0, the effectiveness of its attacks become weakened to the point of almost uselessness. When an items durability is low, a message will come up saying "Weapon At Risk!" at this point the weapon does not perform at it's best.
Weight: How much the item weights when equipped. 
Stability: How well the player keeps stance after being hit
Attack Type: Defines what kind of swing set the weapon has: Regular(R), Thrust(T), Slash(Sl), Strike(St)

 

 




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